Note that the browser version takes a while to load, may stutter early on, and will freeze for a bit on the first time change. For the best experience download the desktop build.

A 3D Puzzle Platformer where you play as a time travelling marble. Bounce around the world, shifting between the past, present, and future. Collect all the Time Crystals to restore a fractured world!

Controls:

ActionKeyboard & MouseGamepad
MoveW,A,S,DLeft Stick
LookMouse Right Stick
JumpSpaceA Button, Right Trigger 
Change TimeQ,ELeft/Right Bumpers
Center CameraRight ClickRight Stick Click/Left Trigger
Flip CameraFLeft Stick Click
PauseEscapeStart Button
Reset PlayerR

This was made as part of the GoedWare Game Jam Limited Shapes Edition game jam.

Credits:

Developed by Samiser and Wookbee.

Fonts:

Audio:

StatusReleased
PlatformsHTML5, Windows, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsSamiser, Wookbee
GenrePlatformer, Puzzle
Made withGodot
Tags3D, Atmospheric, Godot, marble, Puzzle-Platformer, rolling
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any)

Download

Download
pyraball - Windows 107 MB
Download
pyraball - Linux 80 MB

Comments

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full review;

cool platformer with nice mechanic

I found it was a big laggy during future time, and that pressing esc didn't bring up a menu (and thus made the game somewhat unplayable). other than that, really fun

(2 edits)

cool, difficult but good controls

only problem is pressing esc makes the mouse unlock, no menu appears thus making it unable to go back in. at least on the web version.

edit: after this comment I managed to get the time feature

(+2)

Such an amazingly fun marble-rolling game!

I really loved how there were no explanations in the game—it felt so rewarding to roll around, touch things, and figure out the mechanics and puzzles on my own!!!

And the ending felt really special, leaving me with such a memorable and wonderful game experience! I love this game!

so glad you enjoyed it!! thanks for playing :)

This was really fun to watch, thanks for sharing this!

(+2)

I really love the vibe. I like how you used the shapes to make the environment. I did feel at times I would be trying to control the ball in the air and the second I hit a surface I'd speed up disproportionately, but maybe that's a skill issue. Fun Game.

thanks for playing and for the feedback, much appreciated :)

(+1)

i love pyraball!!! such a dreamy vibe. wonderful sounds and visuals, challenging platforming elements and cool puzzles. great work!!!!

thanks so much leafeater!!